If I can draw it. I can make it. Artist / Educator
2014 | Interactive Installation + wearable
commissioned by Cinekid, and Mondriaan Fund, 2014
Electronic Research and Development Molmol Kuo | Software Research and Development Zach Lieberman | Hardware Prototype and Development Marcela Godoy | Project documentation photography Caroll Taveras | Intern Jorge Armamdo Avila
Just like how our left hemisphere and right hemisphere work together, or a better example -- when two musicians performing a duet --- we want to see what happens when we are coordinating actions with others.
This project takes small forces from the hands of participants and scales them up, creating a stage where air, wind, fog, vibration can affect a crowd. The project features wearable devices with embedded sensors which are worn by users who then use their muscles and body gestures to make the space "playable". The goal is a supple, playful system that gives new powers to the wearer. At the same time, small and large flying objects in the space are being used as a form of visual aid to suggest that the "super power" or energy from the wearer are present -- forces which can be felt on the stage in form of a dramatic shake or gust of wind also made visual through unique forms that dance and animate.
The project consists of a a wrist band with embedded sensors with wearable materials and powered by portable battery that send biometric signal data wirelessly in real time. The sensors are small electrodes that needs to be placed on certain places on the arm.
SuperFeel was commissioned by the Cinekid Festival, Amsterdam, October 2014, with support from the Mondriaan Fund for visual art. Super Feel is developed and an ongoing project and research of YesYesNo.
Drink Up Fountain
Produced in collaboration with creative agencies - Y&R , New York VML, New York and Partnership for a Healthier America
Chatty Fountain Sets Out to Encourage Everyone to Drink More Water More Often
The Drink Up Fountain dispenses entertaining greetings and compliments intended to entice the drinker to continue sipping. When a drinker’s lips touch the water, the fountain “talks,” completing a circuit and activating speakers. When the drinker pulls his or her head away and stops drinking, the circuit breaks and the fountain stops talking. With hidden cameras set up, Drink Up caught unsuspecting individuals using the fountain in New York City’s Brooklyn Bridge Park. See the video here.
Drink Up, a collaboration to encourage everyone to drink more water, was formed in September 2013 among the Partnership for a Healthier America – which works with the private sector and PHA Honorary Chair First Lady Michelle Obama, dedicated to encouraging people to drink more water more often. You are what you drink, and when you drink water you drink up!
Drink Up Fountain
The Talking Shoe
Aman Govil, Head of Advertising Arts Kate Pacher, Product Marketing Maager Sandra Nam, Executive Producer
Molmol Kuo, Artist, Wearable Techonology and Engineering | Zach Lieberman, Artist, Software Engineering | Marcela Godoy, Artist, Design and 3D Modeling | Joe Saavedra, Technologist
Glenn Cole, Executive Creative Director / Gui Borchert, Creative Director / Paul Nguyen, Lead Designer / Chiyong Jones, Lead Writer / Michael Giles, Creative Technologist / Chris Kay, Group Brand Director / Josh Jeffreris, Brand Director / Colin Murtagh, Brand Manager / Natalie Holloway, Brand Coordinator / Greg Hampar, Sr. Producer / Laura Ferguson, Film Producer / Christine Claussen, Director of Business Affairs / Michelle McKinney, Business Affairs Manager / Keli Christy, Business Affairs Manager / Isaac Simpson, Business Affairs Coordinator / James Fiszer, Technical Lead / Benjamin Smith, Sr. Developer / Melissa Bell, UX Design Director / Danielle Larson, UX Designer / Julian Paez, Tech Lead
Google Talking Shoe Commercial
Documentary Drama, 2006, 21 mins, Taipei
Language: mandarin, english, taiwanese,
Interview, Documentary, 6 mins
List of resources: In support and partnership with The Sanctuary of Families. Legal advisor: The Sanctuary for Families
Concept: Molmol K Camera: Michelle Mayer, Molmol K Sound engineering: Mike Cohen Photography: Patrick Barragan Asterisk Programming: Jorge Just Editing/Post Production: Saraswathi Anna Subbaraman, Mansee Kong, Molmol K Mechanism, Interaction Design: Andy Baker, Molmol K Flyer Design: Macaulay Campbell
Special Thanks to: Douglas Irving Repetto, Nancy Hechinger, Eric Rosenthal, Rob Ryan, Derek Chung